Curses can really add a lot of fun and magic to your Dungeons & Dragons games. Of course, your characters could be cursed by a werewolf or a vampire or other campaign altering magics, but sometimes you just want something…
When you read through the Dungeon Masters Guide, there is very little advice on how to run the exploration pillar of the game. Some people call for more mechanics to make it more interesting, but you don't need mechanics, you…
1. Keep It Short - Unless you are Tolkien, you don't need to create the secret language your character used as a kid to speak to their siblings about their necromancer dad behind his back. The shorter your backstory is…
Chase scenes can be even more exciting than combat. The speed of a chase can make the encounter cross a bunch of different locations very quickly and every round new things can happen. Here are some tips to make your…
1. Find Some Players - This part is important. Even though you can start without any players, you will need some eventually. Don’t go too big - no more than 15. You can go as small as one. remember, your…
by the 6-year-old DM1. Give Monsters a Reason to Fight - Why do they care enough to enter battle? Do they want to eat you? Are they protecting their lair? Do they have babies? Are they just mean and…
Seven Tips for Making Amazing Homebrew Magic Items
1. Give the Magic Item a Name - "Razor's Edge" or "The Golden Smite" is a lot cooler than "+1 Rapier" and your players will love using its name when they strike…
Eight Ways to Make Your Games Really Scary for Halloween
1. Use Senses Other Than Sight - Things are really scary when it is hard to see. Make everything dark or dim so the characters have disadvantage on all perception…
1. Give Them More Fangs - a vampire with a whole mouth full of fangs is creepy and so much worse than one with just a couple fangs. Make them bloody fangs with…